Moonlight|3D Features
Moonlight|3D has these features:
Upcoming features in version 0.2.0
- simple keyframe animation using linear interpolation
- rendering of animations
- unified delete tool
- optimized mesh data structures
- new colour selection dialog
- improved property editors
- slightly improved 3D camera symbol
New features in version 0.1.5
- Object coordinate systems
- Object instancing
- OpenEXR support based on exrforjava
New features in version 0.1.4
- Ogre XML mesh import/export
- Wavefront OBJ import/export
- spot and spherical light sources
- unified transformation and extrusion tools
- Catmull-Clark-Subdivision and Triangulation tools
- native Linux x86_64 version
- improved Win32 support
New features in version 0.1.3
- switch to Qt Jambi as UI toolkit
- object transformation gizmos
- many other UI improvements
- syntax highlighting in script editor and GLSL editor
- improved support for Sunflow including global illumination and caustics
New features in version 0.1.2
- support for GLSL editing and realtime preview
- support for texturing and automatically generated UV maps
- support for Sunflow global illumination renderer
- support for history truncation
- persistent scene element cache
- improved property editor
- support for lasso type selection in all selection tools
- UI-less batch mode to execute python scripts
- additional mesh tools
- loading of additional plugins from arbitrary locations
New features in version 0.1.1
- more mesh editing functionality
- initial support for yafray
- support for OpenEXR and PNG image files
- toolchest making access to commonly used tools faster
- operator graph editor
- reworked plugin system
New features in version 0.1.0
- plugin-based architecture
- all user actions on the 3D scene remain editable
- complete support for automation through python scripts
- completely configurable user interface layout
- basic mesh editing functionality
Planned features for future releases
There features are planned for future versions of Moonlight|3D. This list is only intended to give a brief overview of the work that is planned. It is not set in stone.
Planned features for version 0.2
- animation support
- support for importing from and exporting to other file formats
- UV mapping editor
Planned features for version 0.1.4
No additional features planned for this release. Features will be added as they get implemented.
Planned features with no fixed milestone
- snap to grid and snap to vertex in transformation tool
- better marking of current selection
- advanced material framework
- vertex and face normals
- scripted operator graph nodes
