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/* |
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* Moonlight|3D |
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* Copyright (C) 2009 The Moonlight|3D team |
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* |
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* This library is free software; you can redistribute it and/or |
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* modify it under the terms of the GNU Lesser General Public |
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* License as published by the Free Software Foundation; either |
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* version 2.1 of the License, or (at your option) any later version. |
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* |
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* This library is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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* Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public |
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* License along with this library; if not, write to the Free Software |
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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* |
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* Created on Nov 29, 2009 |
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*/ |
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package eu.moonlight3d.ml3d.modelling.mesh; |
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import eu.moonlight3d.common.ui.command.Command; |
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import eu.moonlight3d.framework.State; |
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import eu.moonlight3d.framework.localization.L10N; |
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import eu.moonlight3d.framework.properties.FloatValue; |
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import eu.moonlight3d.framework.properties.IntegerValue; |
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import eu.moonlight3d.framework.ui.ExceptionDialog; |
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import eu.moonlight3d.ml3d.backend.selection.Selection; |
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import eu.moonlight3d.ml3d.backend.threedim.document.Document; |
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import eu.moonlight3d.ml3d.backend.threedim.helper.OperatorGraphHelper; |
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import eu.moonlight3d.ml3d.backend.threedim.og.Manager; |
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import eu.moonlight3d.ml3d.backend.threedim.og.Node; |
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import eu.moonlight3d.ml3d.ui.command.CommandBase; |
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/** |
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* Create Cone command for the command stack |
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* |
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* @author gregor |
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*/ |
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public class CreateConeCommand extends CommandBase implements Command { |
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/** |
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* Radius of the cone |
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*/ |
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private double radius; |
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/** |
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* Height of the cone |
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*/ |
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private double height; |
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/** |
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* Number of divisions |
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*/ |
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private int divisionsU; |
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/** |
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* Name of the created OG node for undo |
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*/ |
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private String createConeNodeName; |
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/** |
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* Constructor taking values from tool option editor as arguments |
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* |
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* @param radius cone radius |
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* @param height cone height |
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* @param divisionsU cone subdivision |
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*/ |
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public CreateConeCommand(double radius, double height, int divisionsU) { |
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this.radius=radius; |
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this.height=height; |
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this.divisionsU=divisionsU; |
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} |
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public boolean execute() { |
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redo(); |
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return true; |
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} |
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public String getBriefDescription() { |
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return L10N.translate("Create Cone"); |
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} |
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public boolean isUndoable() { |
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return true; |
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} |
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public void redo() { |
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State state=eu.moonlight3d.framework.State.getInstance(); |
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Manager ogManager = ((Document) state.getDocumentManager().getMainDocument()).getOGManager(); |
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try { |
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saveOldSelection(); |
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Node createCone=ogManager.createNodeByName("CreateCone"); |
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createConeNodeName=createCone.getName(); |
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createCone.getProperty("radius").setValue(new FloatValue(radius)); |
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createCone.getProperty("height").setValue(new FloatValue(height)); |
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createCone.getProperty("divisionsU").setValue(new IntegerValue(divisionsU)); |
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ogManager.update(); |
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Selection selection=((Document) state.getDocumentManager().getMainDocument()).getSelectionManager().getSelection("viewSelection"); |
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selection.clearSelection(eu.moonlight3d.ml3d.backend.selection.Manager.getSelectionType("SGNode")); |
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selection.add("OperatorGraph/" + createConeNodeName + "/output/ConeInstance"); |
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} catch (Exception e) { |
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ExceptionDialog.run(e); |
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} |
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} |
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public void undo() { |
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State state=eu.moonlight3d.framework.State.getInstance(); |
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Manager ogManager = ((Document) state.getDocumentManager().getMainDocument()).getOGManager(); |
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try { |
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restoreOldSelection(); |
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OperatorGraphHelper.remove(createConeNodeName); |
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ogManager.update(); |
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} catch (Exception e) { |
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ExceptionDialog.run(e); |
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} |
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} |
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} |
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